The House of Dragons RPG contains a complex and unique pet minigame, allowing you to adopt multiple pets, train them, equip them with cosmetics and assist in certain RPG actions like mining and exploring. You can adopt a pet using !adopt, which costs coins. After a certain amount of time, the pet will hatch into a random pet.
Pets have a set of perks, which are their skills that can be upgraded every time the pet levels up. Every level past 1 will net your pet 1 affection perk point, to be allocated however you wish.
Stamina is important when using your pet for utilities like mining, exploring and woodcutting. These actions all take stamina, and when you've run out you'll need to put your pet to sleep for a while to regain the stamina. By raising the pet's max stamina, you can use these actions for longer.
Luck affects the rarity and amount of rewards from actions, netting you more better quality items.
Avarice multiplies the amount of coins gained in certain actions. This is very powerful, as with a high enough Avarice perk you can get hundreds of thousands of coins per action.
Intelligence increases the amount of XP your pet gains per action, by around 5% per intelligence point.
Hunting increases the amount of food you gain from exploring, multiplicatively.
When Mining, there's a chance of being forced back up and losing progress as you get deeper into the mine. This stat will reduce the chance, allowing you to mine deeper safely. It will also increase the chance of getting better rewards, but not to the extent that the Luck perk will.
Passive skills are raised by performing actions with your pet, and will passively increase the rewards you get from each action.
Survival increases the maximum amount of rewards you get from exploring.
Dexterity increases the maximum amount of rewards you get from mining.
Strength increases the maximum amount of rewards you get from woodcutting.
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